I have found an anomoly when rendering animations. If I use a camera
that has focal blur, it turns off anti aliasing, but if the next fram
uses a camera without focal blur, anti aliasing does not come back on
for the rest of the animation. Is this a "known bug" that I missed? or
has anyone seen this behaviour before?
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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